Seedance 2.5 · Gallery

Gallery Showcase

Trabajos de ejemplo generados con Dreamina Seedance 2.5 — exhibidos en el BytePlus ModelArk Gallery. Cada clip incluye el prompt original completo usado para generarlo.

Wonder Boy
Open-source Seedance 2.5
BytePlus Presents · Michael Owen Featuring · 7 clips
Película de IA con Michael Owen como protagonista. Generada con Seedance 2.5.
This content is generated by AI.

Open Source Lens — 7 clips con prompts

Clip 01
Clip 01 00:00 - 00:13
Reference images: Image1 (Chester street setting), Image2 (boy's identity and clothing), Image3 (Owen's identity and kit), Image4 (football design), Image5 (defenders' kit), Image6 (street-side pub setting). Create a premium, strongly commercial football TVC set on the streets of Chester in 2006. Ma...
Clip 02
Clip 02 00:13 - 00:25
Reference images: Image1 (Chester street setting), Image2 (boy's identity and clothing), Image3 (Owen's identity and kit), Image4 (football design), Image5 (defenders' kit), Image6 (street-side pub setting). Create a premium football TVC set on the streets of Chester in 2006, maintaining a consisten...
Clip 03
Clip 03 00:31 - 00:41
Reference images: Image1 (boy's identity and clothing), Image2 (football design), Image3 (Chester street setting). The scene takes place inside a cafe. A football rolls through the interior as the boy dribbles at speed, followed loosely by approximately ten pedestrians. Keep seated customers, people...
Clip 04
Clip 04 00:41 - 00:56
Reference images: Image1 (Owen's identity and kit), Image2 (boy's identity and clothing). Begin with a wide side view and transition briefly into slow motion. Owen instinctively jumps over an opposing player sliding toward him. His leg is lightly clipped in mid-air, shifting his center of gravity fo...
Clip 05
Clip 05 00:56 - 01:05
Reference images: Image1 (football design). The football is already moving between two stationary buses as an approximately eighteen-year-old girl dribbles from right to left. The bus windows reflect blurred images of her and the pursuing players. Begin by filming the action through the reflection o...
Clip 06
Clip 06 01:05 - 01:17
Reference images: Image1 (boy's identity and clothing), Image2 (football design). Use a handheld, low-angle side close-up of the boy's legs without revealing his face. He is lying on muddy ground, then plants only his right foot and rises with determination. Show the complete process of standing up ...
Clip 07
Clip 07 01:24 - 01:42
Edit Video1 as a continuous one-take sequence. Preserve the original camera path, timing, shot sizes, composition, pacing, lighting, the seamless transition through the television screen, the pub action, and all picture-in-picture content. Replace only the two principal characters: replace both the ...

Fuente original: Gallery → Wonder Boy

Work ID
work-20260909015729-chb6b
Video CDN
ark-common-storage-prod-ap-southeast-1
Episode ID
23ccbfde-1b0b-413e-883b-1d1c159424f8
Open source clips
7 clips
Otter Is Nobody
Open-source Seedance 2.5
Director: BLUESKY · AIGC: Cheng Kuan · 10 clips
Animación con nutria protagonista. Duración: 3:21. Generada con Seedance 2.5.
This content is generated by AI.

Open Source Lens — 10 clips con prompts

Clip 01
Clip 01 00:04 - 00:07
Overall, the film should have a photorealistic live-action cinematic sci-fi look with a faux-documentary / caught-on-camera sense of immediacy, shot with an IMAX large-format aesthetic, anamorphic widescreen lenses, a 180° shutter, and fine film grain. The entire film is a multi-shot montage connect...
Clip 02
Clip 02 00:19 - 00:25
Overall, the film should present an 8K IMAX cinematic look with fully photorealistic live-action realism. It must follow a practical live-action photography route and avoid the appearance of 3D rendering, game engines, or game-cinematic CG. Creatures must have realistically wet fur, iridescent physi...
Clip 03
Clip 03 00:32 - 00:47
Overall, the film should have an 8K photorealistic live-action and documentary-grade look. The animals can speak, with anatomically realistic fur and feathers. Avoid any 3D, game, or anime appearance. Every design must strictly match the reference images. The overall feeling is a Top Gun-style aeri...
Clip 04
Clip 04 01:02 - 01:10
Overall, the film should have an 8K cinematic look with completely photorealistic live-action realism. Avoid 3D rendering, game engines, anime styling, and overly polished plastic gloss. Animal characters must retain naturalistic quadruped / wild-animal forms rather than anthropomorphic human-like p...
Clip 05
Clip 05 01:12 - 01:23
Overall, the film should present an 8K cinematic, photorealistic live-action VFX look with real materials, physical cinema lenses, 35mm film grain, and naturalism. The seed and otter are photorealistic CG protagonists composited into a real ruined kitchen. Avoid any obvious 3D-rendered look, game-en...
Clip 06
Clip 06 01:27 - 01:33
Overall, this is a comedic “style-hopping” chase short titled “MULTIVERSE LUNGE.” Photorealistic live action forms the beginning and end, surrounding a roughly 2.5-second ultra-high-frame-rate slow-motion sequence featuring one complete 360° orbit. The entire film is a single continuous shot, 21:9 w...
Clip 07
Clip 07 01:36 - 01:40
A 30-second 21:9 underwater short film with an 8K, fully photorealistic live-action underwater look, shot through real cinema optics that capture authentic water volume, caustics, turbidity, and suspended matter. Avoid 3D rendering, game-engine visuals, and anime aesthetics. Both protagonists must a...
Clip 08
Clip 08 01:40 - 01:57
Overall, the film should have a photorealistic live-action cinematic look, ultra-realistic fur, 35mm film grain, and a cool, transparent blockbuster grade. The pursuit is tense but contrasted with absurd comedy. Runtime approximately 30 seconds. Camera work uses aggressive handheld faux-documentary ...
Clip 09
Clip 09 02:08 - 02:18
Overall, this should be a realistic cinematic animation short with documentary / live-action texture, film grain, shallow depth of field, and natural motion blur. Absolutely avoid any obvious 3D-rendered look, game-engine look, anime style, or game-cinematic CG aesthetic. Use 21:9 widescreen. For p...
Clip 10
Clip 10 02:50 - 03:02
Specifications and Visual Style: A 30-second 21:9 widescreen short film, rendered in 8K cinematic hyperrealism with a 35mm film look, natural grain, ARRI Alexa aesthetics, shallow depth of field, and professional color grading. The overall tone is that of a healing fantasy picture book—soft, semi-tr...

Fuente original: Gallery → Otter Is Nobody

Work ID
work-20260828193546-j4x9q
Duration
3:21 · July 30, 2026
Episode ID
da08708d-acd3-4fed-8407-9f8d738a202d
Open source clips
10 clips